OverlappingMarkerSpiderfier funktioniert , aber muss noch optimiert werden, bei 2 Marker in einem gleichen Koordinaten kein Problem, bei 5 Devices in eeinem Koordinaten muss zuerst reinzoomen dann funktioniert es
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@@ -5,12 +5,12 @@ export class OverlappingMarkerSpiderfier {
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this.map = map;
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this.markers = [];
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this.markerListeners = [];
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this.listeners = {};
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this.keepSpiderfied = options.keepSpiderfied || false;
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this.nearbyDistance = options.nearbyDistance || 20;
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this.circleSpiralSwitchover = options.circleSpiralSwitchover || 9;
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this.circleFootSeparation = options.circleFootSeparation || 25; // pixels
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this.circleFootSeparation = options.circleFootSeparation || 25;
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this.circleStartAngle = options.circleStartAngle || Math.PI / 6;
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this.spiralFootSeparation = options.spiralFootSeparation || 28; // pixels
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this.spiralFootSeparation = options.spiralFootSeparation || 28;
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this.spiralLengthStart = options.spiralLengthStart || 11;
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this.spiralLengthFactor = options.spiralLengthFactor || 5;
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this.legWeight = options.legWeight || 1.5;
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@@ -20,8 +20,8 @@ export class OverlappingMarkerSpiderfier {
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};
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this.initMarkerArrays();
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this.map.on("click", this.unspiderfy.bind(this));
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this.map.on("zoomend", this.unspiderfy.bind(this));
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this.map.on("click", () => this.unspiderfy());
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this.map.on("zoomend", () => this.unspiderfy());
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}
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initMarkerArrays() {
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@@ -30,8 +30,9 @@ export class OverlappingMarkerSpiderfier {
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}
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addMarker(marker) {
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if (marker._oms) return this;
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marker._oms = true;
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if (!marker._oms) {
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marker._oms = {}; // Stellt sicher, dass _oms ein Objekt ist
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}
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const listener = () => {
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this.spiderListener(marker);
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@@ -45,69 +46,55 @@ export class OverlappingMarkerSpiderfier {
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}
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spiderListener(marker) {
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const spidered = !!marker._omsData;
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const spidered = marker._oms.spidered;
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if (!spidered) {
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const nearMarkers = this.nearbyMarkers(marker);
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if (nearMarkers.length > 1) {
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this.spiderfy(nearMarkers);
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}
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} else {
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this.unspiderfy(); // Schließt alle gespiderfied Marker, wenn einer erneut geklickt wird
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}
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}
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nearbyMarkers(marker) {
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const nearby = [];
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const markerPt = this.map.latLngToLayerPoint(marker.getLatLng());
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this.markers.forEach((m) => {
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if (m !== marker) {
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const mPt = this.map.latLngToLayerPoint(m.getLatLng());
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const distanceSq = this.ptDistanceSq(mPt, markerPt);
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if (distanceSq < this.nearbyDistance * this.nearbyDistance) {
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nearby.push(m);
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}
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}
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return this.markers.filter((m) => {
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const distance = this.map.distance(marker.getLatLng(), m.getLatLng());
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return distance < this.nearbyDistance && marker !== m;
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});
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return nearby;
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}
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spiderfy(markers) {
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const centerPt = this.map.latLngToLayerPoint(markers[0].getLatLng());
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markers.forEach((marker, index) => {
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const angle =
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this.circleStartAngle + (index * 2 * Math.PI) / markers.length;
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const legLength =
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this.circleFootSeparation * (2 + index / markers.length);
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markers.forEach((marker, i) => {
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const angle = this.circleStartAngle + (i * 2 * Math.PI) / markers.length;
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const legLength = this.circleFootSeparation * (2 + i / markers.length);
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const newPt = L.point(
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centerPt.x + legLength * Math.cos(angle),
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centerPt.y + legLength * Math.sin(angle)
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);
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const newLatLng = this.map.layerPointToLatLng(newPt);
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if (!marker._oms) {
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marker._oms = {}; // Stellt sicher, dass _oms ein Objekt ist
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}
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// Speichert die aktuelle Position, bevor sie verändert wird
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marker._oms.usualPosition = marker.getLatLng();
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marker._oms.spidered = true; // Markiert, dass der Marker gespiderfied ist
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marker.setLatLng(newLatLng);
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marker.setZIndexOffset(1000);
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const polyline = L.polyline([marker.getLatLng(), newLatLng], {
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color: this.legColors.usual,
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weight: this.legWeight,
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clickable: false,
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});
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this.map.addLayer(polyline);
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});
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}
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unspiderfy() {
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this.markers.forEach((marker) => {
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if (marker._omsData) {
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marker.setLatLng(marker._omsData.usualPosition);
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if (marker._oms && marker._oms.spidered) {
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// Setzt den Marker nur dann zurück, wenn er gespiderfied war
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marker.setLatLng(marker._oms.usualPosition);
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marker.setZIndexOffset(0);
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this.map.removeLayer(marker._omsData.leg);
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delete marker._omsData;
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marker._oms.spidered = false; // Setzt zurück, dass der Marker nicht mehr gespiderfied ist
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}
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});
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}
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ptDistanceSq(pt1, pt2) {
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const dx = pt1.x - pt2.x;
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const dy = pt1.y - pt2.y;
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return dx * dx + dy * dy;
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}
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}
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