Files
nodeMap/public/js/vendor/bundle.js
2024-04-15 10:37:53 +02:00

870 lines
27 KiB
JavaScript

(function (L) {
'use strict';
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
var L__default = /*#__PURE__*/_interopDefaultLegacy(L);
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
return Constructor;
}
function _defineProperty(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest();
}
function _arrayWithHoles(arr) {
if (Array.isArray(arr)) return arr;
}
function _iterableToArrayLimit(arr, i) {
if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return;
var _arr = [];
var _n = true;
var _d = false;
var _e = undefined;
try {
for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
_arr.push(_s.value);
if (i && _arr.length === i) break;
}
} catch (err) {
_d = true;
_e = err;
} finally {
try {
if (!_n && _i["return"] != null) _i["return"]();
} finally {
if (_d) throw _e;
}
}
return _arr;
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if (typeof o === "string") return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
if (n === "Object" && o.constructor) n = o.constructor.name;
if (n === "Map" || n === "Set") return Array.from(o);
if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
if (len == null || len > arr.length) len = arr.length;
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _classPrivateFieldGet(receiver, privateMap) {
var descriptor = privateMap.get(receiver);
if (!descriptor) {
throw new TypeError("attempted to get private field on non-instance");
}
if (descriptor.get) {
return descriptor.get.call(receiver);
}
return descriptor.value;
}
function _classPrivateFieldSet(receiver, privateMap, value) {
var descriptor = privateMap.get(receiver);
if (!descriptor) {
throw new TypeError("attempted to set private field on non-instance");
}
if (descriptor.set) {
descriptor.set.call(receiver, value);
} else {
if (!descriptor.writable) {
throw new TypeError("attempted to set read only private field");
}
descriptor.value = value;
}
return value;
}
var BouncingOptions = /*#__PURE__*/function () {
/**
* How high marker can bounce (px)
* @type {number}
*/
/**
* How much marker can contract (px)
* @type {number}
*/
/**
* Bouncing speed coefficient
* @type {number}
*/
/**
* Contracting speed coefficient
* @type {number}
*/
/**
* Shadow inclination angle(radians); null to cancel shadow movement
* @type {number}
*/
/**
* Activate contract animation
* @type {boolean}
*/
/**
* Many markers can bounce in the same time
* @type {boolean}
*/
function BouncingOptions(options) {
_classCallCheck(this, BouncingOptions);
_defineProperty(this, "bounceHeight", 15);
_defineProperty(this, "contractHeight", 12);
_defineProperty(this, "bounceSpeed", 52);
_defineProperty(this, "contractSpeed", 52);
_defineProperty(this, "shadowAngle", -Math.PI / 4);
_defineProperty(this, "elastic", true);
_defineProperty(this, "exclusive", false);
options && Object.assign(this, options);
}
_createClass(BouncingOptions, [{
key: "override",
value: function override(options) {
return Object.assign(new BouncingOptions(this), options);
}
}]);
return BouncingOptions;
}();
var _bouncingMarkers = new WeakMap();
var Orchestration = /*#__PURE__*/function () {
function Orchestration() {
_classCallCheck(this, Orchestration);
_bouncingMarkers.set(this, {
writable: true,
value: []
});
}
_createClass(Orchestration, [{
key: "getBouncingMarkers",
value: function getBouncingMarkers() {
return _classPrivateFieldGet(this, _bouncingMarkers);
}
/**
* Adds the marker to the list of bouncing markers.
* If flag 'exclusive' is set to true, stops all bouncing markers before.
*
* @param marker {Marker} marker object
* @param exclusive {boolean} flag of exclusive bouncing. If set to true, stops the bouncing
* of all other markers.
*/
}, {
key: "addBouncingMarker",
value: function addBouncingMarker(marker, exclusive) {
if (exclusive || marker._bouncingMotion.bouncingOptions.exclusive) {
this.stopAllBouncingMarkers();
} else {
this.stopExclusiveMarkerBouncing();
}
_classPrivateFieldGet(this, _bouncingMarkers).push(marker);
}
/**
* Stops the bouncing of exclusive marker.
*/
}, {
key: "stopExclusiveMarkerBouncing",
value: function stopExclusiveMarkerBouncing() {
var exclusiveMarker = _classPrivateFieldGet(this, _bouncingMarkers).find(function (marker) {
return marker._bouncingMotion.bouncingOptions.exclusive;
});
if (exclusiveMarker) {
exclusiveMarker.stopBouncing();
}
}
/**
* Removes the marker from the list of bouncing markers.
* @param marker {Marker} marker
*/
}, {
key: "removeBouncingMarker",
value: function removeBouncingMarker(marker) {
var i = _classPrivateFieldGet(this, _bouncingMarkers).indexOf(marker);
if (~i) {
_classPrivateFieldGet(this, _bouncingMarkers).splice(i, 1);
}
}
/**
* Stops the bouncing of all currently bouncing markers. Purge the array of bouncing markers.
*/
}, {
key: "stopAllBouncingMarkers",
value: function stopAllBouncingMarkers() {
var marker;
while (marker = _classPrivateFieldGet(this, _bouncingMarkers).shift()) {
marker.stopBouncing();
}
}
}]);
return Orchestration;
}();
var oldSetPos = L.Marker.prototype._setPos;
var oldOnAdd = L.Marker.prototype.onAdd;
var oldSetIcon = L.Marker.prototype.setIcon;
var MarkerPrototypeExt = {
/** Bouncing options shared by all markers. */
_bouncingOptions: new BouncingOptions(),
_orchestration: new Orchestration(),
/**
* Registers options of bouncing animation for this marker. After registration of options for
* this marker, it will ignore changes of default options. Function automatically recalculates
* animation steps and delays.
*
* @param options {BouncingOptions|object} options object
* @return {Marker} this marker
*/
setBouncingOptions: function setBouncingOptions(options) {
this._bouncingMotion.updateBouncingOptions(options);
return this;
},
/**
* Returns true if this marker is bouncing. If this marker is not bouncing returns false.
* @return {boolean} true if marker is bouncing, false if not
*/
isBouncing: function isBouncing() {
return this._bouncingMotion.isBouncing;
},
/**
* Starts bouncing of this marker.
* @param times {number|null} number of times the marker must to bounce
* @return {Marker} this marker
*/
bounce: function bounce() {
var times = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
this._bouncingMotion.bounce(times);
var exclusive = this._bouncingMotion.bouncingOptions.exclusive;
L.Marker.prototype._orchestration.addBouncingMarker(this, exclusive);
return this;
},
/**
* Stops bouncing of this marker.
* Note: the bouncing not stops immediately after the call of this method.
* Instead, the animation is executed until marker returns to it's original position and takes
* it's full size.
*
* @return {Marker} this marker
*/
stopBouncing: function stopBouncing() {
this._bouncingMotion.stopBouncing();
L.Marker.prototype._orchestration.removeBouncingMarker(this);
return this;
},
/**
* Starts/stops bouncing of this marker.
* @return {Marker} marker
*/
toggleBouncing: function toggleBouncing() {
if (this._bouncingMotion.isBouncing) {
this.stopBouncing();
} else {
this.bounce();
}
return this;
},
isRealMarker: function isRealMarker() {
return this.__proto__ === L.Marker.prototype;
},
_setPos: function _setPos(position) {
oldSetPos.call(this, position);
if (this.isRealMarker()) {
this._bouncingMotion.position = position;
this._bouncingMotion.resetStyles(this);
}
},
onAdd: function onAdd(map) {
oldOnAdd.call(this, map);
if (this.isRealMarker()) {
this._bouncingMotion.resetStyles(this);
}
},
setIcon: function setIcon(icon) {
oldSetIcon.call(this, icon);
if (this.isRealMarker()) {
this._bouncingMotion.resetStyles(this);
}
}
};
/**
* Calculates the points to draw the continous line on the screen. Returns the array of ordered
* point coordinates. Uses Bresenham algorithm.
*
* @param x {number} x coordinate of origin
* @param y {number} y coordinate of origin
* @param angle {number} angle (radians)
* @param length {number} length of line (px)
*
* @return {[number, number][]} array of ordered point coordinates
*
* @see http://rosettacode.org/wiki/Bitmap/Bresenham's_line_algorithm#JavaScript
*/
function calculateLine(x, y, angle, length) {
// TODO: use something else than multiply length by 2 to calculate the line with defined
// length
var xD = Math.round(x + Math.cos(angle) * (length * 2)),
yD = Math.round(y + Math.sin(angle) * (length * 2)),
dx = Math.abs(xD - x),
sx = x < xD ? 1 : -1,
dy = Math.abs(yD - y),
sy = y < yD ? 1 : -1,
err = (dx > dy ? dx : -dy) / 2,
e2,
p = [],
i = 0;
while (true) {
p.push([x, y]);
i++;
if (i === length) break;
e2 = err;
if (e2 > -dx) {
err -= dy;
x += sx;
}
if (e2 < dy) {
err += dx;
y += sy;
}
}
return p;
}
function styleInject(css, ref) {
if ( ref === void 0 ) ref = {};
var insertAt = ref.insertAt;
if (!css || typeof document === 'undefined') { return; }
var head = document.head || document.getElementsByTagName('head')[0];
var style = document.createElement('style');
style.type = 'text/css';
if (insertAt === 'top') {
if (head.firstChild) {
head.insertBefore(style, head.firstChild);
} else {
head.appendChild(style);
}
} else {
head.appendChild(style);
}
if (style.styleSheet) {
style.styleSheet.cssText = css;
} else {
style.appendChild(document.createTextNode(css));
}
}
var css_248z = "@keyframes l-smooth-marker-bouncing-move {\n from {\n transform: translate(var(--pos-x), var(--pos-y))\n }\n to {\n transform: translate(var(--pos-x-jump, var(--pos-x)), var(--pos-y-jump))\n }\n}\n\n@keyframes l-smooth-marker-bouncing-contract {\n from {\n transform: translate(var(--pos-x), var(--pos-y))\n }\n to {\n transform: translate(var(--pos-x), var(--pos-y-contract)) scaleY(var(--scale-contract))\n }\n}\n\n.bouncing {\n animation-name: l-smooth-marker-bouncing-move, l-smooth-marker-bouncing-move, l-smooth-marker-bouncing-contract, l-smooth-marker-bouncing-contract;\n animation-direction: normal, reverse, normal, reverse;\n animation-duration: var(--duration-jump), var(--duration-jump), var(--duration-contract), var(--duration-contract);\n animation-delay: var(--delays)\n}\n\n.bouncing.simple {\n animation-name: l-smooth-marker-bouncing-move, l-smooth-marker-bouncing-move;\n animation-direction: normal, reverse;\n animation-duration: var(--duration-jump), var(--duration-jump);\n animation-delay: var(--delays)\n}\n";
styleInject(css_248z);
/** Regex to parse style definitions. */
var regStyle = /([\w-]+): ([^;]+);/g;
var Styles = /*#__PURE__*/function () {
function Styles(styles) {
_classCallCheck(this, Styles);
styles && Object.assign(this, styles);
}
_createClass(Styles, [{
key: "findOpacity",
value: function findOpacity(options) {
this.opacity = (options === null || options === void 0 ? void 0 : options.opacityWhenUnclustered // used by cluster plugin
) || (options === null || options === void 0 ? void 0 : options.opacity) || 1;
}
/**
* Creates a copy of styles merged with provided 'styles'.
* @param {Object} styles object with styles to merge
* @return {Styles} copy of styles
*/
}, {
key: "withStyles",
value: function withStyles(styles) {
var copy = new Styles(this);
copy && Object.assign(copy, styles);
return copy;
}
}, {
key: "toString",
value: function toString() {
return Object.entries(this).map(function (entry) {
return "".concat(entry[0], ": ").concat(entry[1], ";");
}).join(' ');
}
/**
* Parses cssText attribute into Styles object.
* @param cssText {string} cssText string
* @return {Styles} Styles object
*/
}], [{
key: "parse",
value: function parse(cssText) {
var styles = {};
var match = regStyle.exec(cssText);
while (match) {
styles[match[1]] = match[2];
match = regStyle.exec(cssText);
}
delete styles['z-index'];
delete styles['opacity'];
styles['outline'] = 'none';
return new Styles(styles);
}
/**
* @param marker {Marker}
*/
}, {
key: "ofMarker",
value: function ofMarker(marker) {
var styles = Styles.parse(marker._icon.style.cssText);
styles.findOpacity(marker.options);
styles['z-index'] = marker._zIndex;
return styles;
}
}]);
return Styles;
}();
var animationNamePrefix = 'l-smooth-marker-bouncing-';
var moveAnimationName = animationNamePrefix + 'move';
var contractAnimationName = animationNamePrefix + 'contract';
/*
* CSS3 animation runs faster than transform-based animation. We need to reduce speed in order
* to be compatible with old API.
*/
var speedCoefficient = 0.8;
/**
* Removes and then resets required classes on the HTML element.
* Used as hack to restart CSS3 animation.
*
* @param element {HTMLElement} HTML element
* @param classes {string[]} names of classes
*/
function resetClasses(element, classes) {
classes.forEach(function (className) {
return L.DomUtil.removeClass(element, className);
});
void element.offsetWidth;
classes.forEach(function (className) {
return L.DomUtil.addClass(element, className);
});
}
var _lastAnimationName = new WeakMap();
var _classes = new WeakMap();
var _eventCounter = new WeakMap();
var _times = new WeakMap();
var _listener = new WeakMap();
var BouncingMotionCss3 = /*#__PURE__*/function () {
/**
* Constructor.
*
* @param marker {Marker} marker
* @param position {Point} marker current position on the map canvas
* @param bouncingOptions {BouncingOptions} options of bouncing animation
*/
function BouncingMotionCss3(marker, position, bouncingOptions) {
var _this = this;
_classCallCheck(this, BouncingMotionCss3);
_defineProperty(this, "marker", void 0);
_defineProperty(this, "position", void 0);
_defineProperty(this, "bouncingOptions", void 0);
_defineProperty(this, "isBouncing", false);
_defineProperty(this, "iconStyles", void 0);
_defineProperty(this, "shadowStyles", void 0);
_defineProperty(this, "bouncingAnimationPlaying", false);
_lastAnimationName.set(this, {
writable: true,
value: contractAnimationName
});
_classes.set(this, {
writable: true,
value: ['bouncing']
});
_eventCounter.set(this, {
writable: true,
value: void 0
});
_times.set(this, {
writable: true,
value: void 0
});
_listener.set(this, {
writable: true,
value: function value(event) {
return _this.onAnimationEnd(event);
}
});
this.marker = marker;
this.position = position;
this.updateBouncingOptions(bouncingOptions);
}
_createClass(BouncingMotionCss3, [{
key: "updateBouncingOptions",
value: function updateBouncingOptions(options) {
this.bouncingOptions = options instanceof BouncingOptions ? options : this.bouncingOptions.override(options);
if (!this.bouncingOptions.elastic) {
_classPrivateFieldSet(this, _lastAnimationName, moveAnimationName);
_classPrivateFieldGet(this, _classes).push('simple');
}
}
}, {
key: "onAnimationEnd",
value: function onAnimationEnd(event) {
var _this2 = this;
if (event.animationName === _classPrivateFieldGet(this, _lastAnimationName)) {
var _this$eventCounter;
_classPrivateFieldSet(this, _eventCounter, (_this$eventCounter = +_classPrivateFieldGet(this, _eventCounter)) + 1), _this$eventCounter;
_classPrivateFieldSet(this, _eventCounter, _classPrivateFieldGet(this, _eventCounter) % 2);
if (!_classPrivateFieldGet(this, _eventCounter)) {
if (this.isBouncing && (_classPrivateFieldGet(this, _times) === null || _classPrivateFieldSet(this, _times, +_classPrivateFieldGet(this, _times) - 1))) {
resetClasses(this.marker._icon, _classPrivateFieldGet(this, _classes));
if (this.marker._shadow) {
resetClasses(this.marker._shadow, _classPrivateFieldGet(this, _classes));
}
} else {
_classPrivateFieldGet(this, _classes).forEach(function (className) {
L.DomUtil.removeClass(_this2.marker._icon, className);
if (_this2.marker._shadow) {
L.DomUtil.removeClass(_this2.marker._shadow, className);
}
});
this.bouncingAnimationPlaying = false;
}
}
}
}
}, {
key: "resetStyles",
value: function resetStyles(marker) {
var _this$marker$getIcon, _this$marker$getIcon$, _this$marker, _this$marker$_iconObj, _this$marker$_iconObj2;
this.marker = marker;
this.iconStyles = Styles.ofMarker(marker);
if (marker._shadow) {
this.shadowStyles = Styles.parse(marker._shadow.style.cssText);
}
var iconHeight = ((_this$marker$getIcon = this.marker.getIcon()) === null || _this$marker$getIcon === void 0 ? void 0 : (_this$marker$getIcon$ = _this$marker$getIcon.options) === null || _this$marker$getIcon$ === void 0 ? void 0 : _this$marker$getIcon$.iconSize[1]) || ((_this$marker = this.marker) === null || _this$marker === void 0 ? void 0 : (_this$marker$_iconObj = _this$marker._iconObj) === null || _this$marker$_iconObj === void 0 ? void 0 : (_this$marker$_iconObj2 = _this$marker$_iconObj.options) === null || _this$marker$_iconObj2 === void 0 ? void 0 : _this$marker$_iconObj2.iconSize[1]);
var iconAnimationParams = BouncingMotionCss3.animationParams(this.position, this.bouncingOptions, iconHeight);
this.iconStyles = this.iconStyles.withStyles(iconAnimationParams);
this.marker._icon.style.cssText = this.iconStyles.toString();
if (this.bouncingAnimationPlaying) {
resetClasses(this.marker._icon, _classPrivateFieldGet(this, _classes));
this.marker._icon.addEventListener('animationend', _classPrivateFieldGet(this, _listener));
}
var _this$bouncingOptions = this.bouncingOptions,
bounceHeight = _this$bouncingOptions.bounceHeight,
contractHeight = _this$bouncingOptions.contractHeight,
shadowAngle = _this$bouncingOptions.shadowAngle;
if (this.marker._shadow && shadowAngle) {
var _this$marker$getIcon2, _this$marker$getIcon3;
var _this$position = this.position,
x = _this$position.x,
y = _this$position.y;
var points = calculateLine(x, y, shadowAngle, bounceHeight + 1);
var _points$bounceHeight = _slicedToArray(points[bounceHeight], 2),
posXJump = _points$bounceHeight[0],
posYJump = _points$bounceHeight[1];
var shadowHeight = (_this$marker$getIcon2 = this.marker.getIcon()) === null || _this$marker$getIcon2 === void 0 ? void 0 : (_this$marker$getIcon3 = _this$marker$getIcon2.options) === null || _this$marker$getIcon3 === void 0 ? void 0 : _this$marker$getIcon3.shadowSize[1];
var shadowScaleContract = BouncingMotionCss3.contractScale(shadowHeight, contractHeight);
this.shadowStyles = this.shadowStyles.withStyles(iconAnimationParams).withStyles({
'--pos-x-jump': "".concat(posXJump, "px"),
'--pos-y-jump': "".concat(posYJump, "px"),
'--scale-contract': shadowScaleContract
});
this.marker._shadow.style.cssText = this.shadowStyles.toString();
if (this.bouncingAnimationPlaying) {
resetClasses(this.marker._shadow, _classPrivateFieldGet(this, _classes));
}
}
}
}, {
key: "bounce",
value: function bounce() {
var times = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
_classPrivateFieldSet(this, _times, times);
_classPrivateFieldSet(this, _eventCounter, 0);
this.isBouncing = true;
if (this.bouncingAnimationPlaying) {
return;
}
this.bouncingAnimationPlaying = true;
resetClasses(this.marker._icon, _classPrivateFieldGet(this, _classes));
if (this.marker._shadow) {
resetClasses(this.marker._shadow, _classPrivateFieldGet(this, _classes));
}
this.marker._icon.addEventListener('animationend', _classPrivateFieldGet(this, _listener));
}
}, {
key: "stopBouncing",
value: function stopBouncing() {
this.isBouncing = false;
}
/**
* Calculates parameters of CSS3 animation of bouncing.
*
* @param position {Point} marker current position on the map canvas
* @param bouncingOptions {BouncingOptions} options of bouncing animation
* @param height {number} icons height
* @return {object} CSS3 animation parameters
*/
}], [{
key: "animationParams",
value: function animationParams(position, bouncingOptions, height) {
var x = position.x,
y = position.y;
var bounceHeight = bouncingOptions.bounceHeight,
contractHeight = bouncingOptions.contractHeight,
bounceSpeed = bouncingOptions.bounceSpeed,
contractSpeed = bouncingOptions.contractSpeed;
var scaleContract = BouncingMotionCss3.contractScale(height, contractHeight);
var durationJump = BouncingMotionCss3.calculateDuration(bounceHeight, bounceSpeed);
var durationContract = BouncingMotionCss3.calculateDuration(contractHeight, contractSpeed);
var delays = [0, durationJump, durationJump * 2, durationJump * 2 + durationContract];
return {
'--pos-x': "".concat(x, "px"),
'--pos-y': "".concat(y, "px"),
'--pos-y-jump': "".concat(y - bounceHeight, "px"),
'--pos-y-contract': "".concat(y + contractHeight, "px"),
'--scale-contract': scaleContract,
'--duration-jump': "".concat(durationJump, "ms"),
'--duration-contract': "".concat(durationContract, "ms"),
'--delays': "0ms, ".concat(delays[1], "ms, ").concat(delays[2], "ms, ").concat(delays[3], "ms")
};
}
/**
* Calculates scale of contracting.
*
* @param {number} height original height
* @param {number} contractHeight how much it must contract
* @return {number} contracting scale between 0 and 1
*/
}, {
key: "contractScale",
value: function contractScale(height, contractHeight) {
return (height - contractHeight) / height;
}
/**
* Calculates duration of animation.
*
* @param height {number} height of movement or resizing (px)
* @param speed {number} speed coefficient
*
* @return {number} duration of animation (ms)
*/
}, {
key: "calculateDuration",
value: function calculateDuration(height, speed) {
var duration = Math.round(speed * speedCoefficient);
var i = height;
while (--i) {
duration += Math.round(speed / (height - i));
}
return duration;
}
}]);
return BouncingMotionCss3;
}();
L__default['default'].Marker.include(MarkerPrototypeExt);
/**
* Registers default options of bouncing animation.
* @param options {BouncingOptions|object} object with options
*/
L__default['default'].Marker.setBouncingOptions = function (options) {
L.Marker.prototype._bouncingOptions = options instanceof BouncingOptions ? options : new BouncingOptions(options);
};
/**
* Returns array of currently bouncing markers.
* @return {Marker[]} array of bouncing markers
*/
L__default['default'].Marker.getBouncingMarkers = function () {
L.Marker.prototype._orchestration.getBouncingMarkers();
};
/**
* Stops the bouncing of all currently bouncing markers. Purge the array of bouncing markers.
*/
L__default['default'].Marker.stopAllBouncingMarkers = function () {
L.Marker.prototype._orchestration.stopAllBouncingMarkers();
};
L__default['default'].Marker.addInitHook(function () {
if (this.isRealMarker()) {
var bouncingOptions = new BouncingOptions(L.Marker.prototype._bouncingOptions);
this._bouncingMotion = new BouncingMotionCss3(this, new L.Point(0, 0), bouncingOptions);
}
});
}(L));