Version 1.0.2 mit node_modules Verzeichnis

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2024-10-02 07:58:24 +02:00
parent f353a06b1b
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node_modules/leaflet.smooth_marker_bouncing/index.d.ts generated vendored Normal file
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import Leaflet, {Marker} from 'leaflet';
export interface BouncingOptions {
/**
* How high marker can bounce (px)
*/
bounceHeight?: number;
/**
* How much marker can contract (px)
*/
contractHeight?: number;
/**
* Bouncing speed coefficient
*/
bounceSpeed?: number;
/**
* Contracting speed coefficient
*/
contractSpeed?: number;
/**
* Shadow inclination angle(radians); null to cancel shadow movement
*/
shadowAngle?: number;
/**
* Activate contract animation
*/
elastic?: boolean;
/**
* Many markers can bounce in the same time
*/
exclusive?: boolean;
/**
* If true, when marker stops, it does not execute animation until its end, but instead stops
* abruptly.
*/
immediateStop?: boolean;
}
export class BouncingMarker extends Marker {
/**
* Registers options of bouncing animation for this marker. After registration of options for
* this marker, it will ignore changes of default options. Function automatically recalculates
* animation steps and delays.
*
* @param options {BouncingOptions} options object
* @return {Marker} this marker
*/
setBouncingOptions(options: BouncingOptions);
/**
* Returns true if this marker is bouncing. If this marker is not bouncing returns false.
* @return {boolean} true if marker is bouncing, false if not
*/
isBouncing(): boolean;
/**
* Starts bouncing of this marker.
* @param times {number|null} number of times the marker must to bounce
* @return {Marker} this marker
*/
bounce(times?: number);
/**
* Stops bouncing of this marker.
* Note: unless 'immediate' flag is set to true, by the call to this method or in marker options,
* the bouncing will not stop immediately after the call of this method. Instead, the animation
* is executed until marker returns to its original position and takes its full size.
*
* @param immediate {boolean} if true, marker stop to bounce immediately, without waiting
* animation to end
* @return {Marker} this marker
*/
stopBouncing(immediate?: boolean);
/**
* Starts/stops bouncing of this marker.
* @return {Marker} marker
*/
toggleBouncing();
}
export type MarkerExt = (typeof Marker) & {
/**
* Registers default options of bouncing animation.
* @param options {BouncingOptions|object} object with options
*/
setBouncingOptions(options: BouncingOptions);
/**
* Returns array of currently bouncing markers.
* @return {Marker[]} array of bouncing markers
*/
getBouncingMarkers(): BouncingMarker[];
/**
* Stops the bouncing of all currently bouncing markers. Purge the array of bouncing markers.
*
* @param immediate {boolean} if true, markers stop to bounce immediately, without waiting
* animation to end
*/
stopAllBouncingMarkers(immediate?: boolean);
}
export default function SmoothMarkerBouncing(L: Leaflet): Leaflet;