Version 1.0.2 mit node_modules Verzeichnis

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2024-10-02 07:58:24 +02:00
parent f353a06b1b
commit 62b6e55a0a
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'use strict';
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
/**
@fileOverview Hash Array Mapped Trie.
Code based on: https://github.com/exclipy/pdata
*/
var hamt = {}; // export
/* Configuration
******************************************************************************/
var SIZE = 5;
var BUCKET_SIZE = Math.pow(2, SIZE);
var MASK = BUCKET_SIZE - 1;
var MAX_INDEX_NODE = BUCKET_SIZE / 2;
var MIN_ARRAY_NODE = BUCKET_SIZE / 4;
/*
******************************************************************************/
var nothing = {};
var constant = function constant(x) {
return function () {
return x;
};
};
/**
Get 32 bit hash of string.
Based on:
http://stackoverflow.com/questions/7616461/generate-a-hash-from-string-in-javascript-jquery
*/
var hash = hamt.hash = function (str) {
var type = typeof str === 'undefined' ? 'undefined' : _typeof(str);
if (type === 'number') return str;
if (type !== 'string') str += '';
var hash = 0;
for (var i = 0, len = str.length; i < len; ++i) {
var c = str.charCodeAt(i);
hash = (hash << 5) - hash + c | 0;
}
return hash;
};
/* Bit Ops
******************************************************************************/
/**
Hamming weight.
Taken from: http://jsperf.com/hamming-weight
*/
var popcount = function popcount(x) {
x -= x >> 1 & 0x55555555;
x = (x & 0x33333333) + (x >> 2 & 0x33333333);
x = x + (x >> 4) & 0x0f0f0f0f;
x += x >> 8;
x += x >> 16;
return x & 0x7f;
};
var hashFragment = function hashFragment(shift, h) {
return h >>> shift & MASK;
};
var toBitmap = function toBitmap(x) {
return 1 << x;
};
var fromBitmap = function fromBitmap(bitmap, bit) {
return popcount(bitmap & bit - 1);
};
/* Array Ops
******************************************************************************/
/**
Set a value in an array.
@param mutate Should the input array be mutated?
@param at Index to change.
@param v New value
@param arr Array.
*/
var arrayUpdate = function arrayUpdate(mutate, at, v, arr) {
var out = arr;
if (!mutate) {
var len = arr.length;
out = new Array(len);
for (var i = 0; i < len; ++i) {
out[i] = arr[i];
}
}
out[at] = v;
return out;
};
/**
Remove a value from an array.
@param mutate Should the input array be mutated?
@param at Index to remove.
@param arr Array.
*/
var arraySpliceOut = function arraySpliceOut(mutate, at, arr) {
var newLen = arr.length - 1;
var i = 0;
var g = 0;
var out = arr;
if (mutate) {
i = g = at;
} else {
out = new Array(newLen);
while (i < at) {
out[g++] = arr[i++];
}
}
++i;
while (i <= newLen) {
out[g++] = arr[i++];
}if (mutate) {
out.length = newLen;
}
return out;
};
/**
Insert a value into an array.
@param mutate Should the input array be mutated?
@param at Index to insert at.
@param v Value to insert,
@param arr Array.
*/
var arraySpliceIn = function arraySpliceIn(mutate, at, v, arr) {
var len = arr.length;
if (mutate) {
var _i = len;
while (_i >= at) {
arr[_i--] = arr[_i];
}arr[at] = v;
return arr;
}
var i = 0,
g = 0;
var out = new Array(len + 1);
while (i < at) {
out[g++] = arr[i++];
}out[at] = v;
while (i < len) {
out[++g] = arr[i++];
}return out;
};
/* Node Structures
******************************************************************************/
var LEAF = 1;
var COLLISION = 2;
var INDEX = 3;
var ARRAY = 4;
/**
Empty node.
*/
var empty = {
__hamt_isEmpty: true
};
var isEmptyNode = function isEmptyNode(x) {
return x === empty || x && x.__hamt_isEmpty;
};
/**
Leaf holding a value.
@member edit Edit of the node.
@member hash Hash of key.
@member key Key.
@member value Value stored.
*/
var Leaf = function Leaf(edit, hash, key, value) {
return {
type: LEAF,
edit: edit,
hash: hash,
key: key,
value: value,
_modify: Leaf__modify
};
};
/**
Leaf holding multiple values with the same hash but different keys.
@member edit Edit of the node.
@member hash Hash of key.
@member children Array of collision children node.
*/
var Collision = function Collision(edit, hash, children) {
return {
type: COLLISION,
edit: edit,
hash: hash,
children: children,
_modify: Collision__modify
};
};
/**
Internal node with a sparse set of children.
Uses a bitmap and array to pack children.
@member edit Edit of the node.
@member mask Bitmap that encode the positions of children in the array.
@member children Array of child nodes.
*/
var IndexedNode = function IndexedNode(edit, mask, children) {
return {
type: INDEX,
edit: edit,
mask: mask,
children: children,
_modify: IndexedNode__modify
};
};
/**
Internal node with many children.
@member edit Edit of the node.
@member size Number of children.
@member children Array of child nodes.
*/
var ArrayNode = function ArrayNode(edit, size, children) {
return {
type: ARRAY,
edit: edit,
size: size,
children: children,
_modify: ArrayNode__modify
};
};
/**
Is `node` a leaf node?
*/
var isLeaf = function isLeaf(node) {
return node === empty || node.type === LEAF || node.type === COLLISION;
};
/* Internal node operations.
******************************************************************************/
/**
Expand an indexed node into an array node.
@param edit Current edit.
@param frag Index of added child.
@param child Added child.
@param mask Index node mask before child added.
@param subNodes Index node children before child added.
*/
var expand = function expand(edit, frag, child, bitmap, subNodes) {
var arr = [];
var bit = bitmap;
var count = 0;
for (var i = 0; bit; ++i) {
if (bit & 1) arr[i] = subNodes[count++];
bit >>>= 1;
}
arr[frag] = child;
return ArrayNode(edit, count + 1, arr);
};
/**
Collapse an array node into a indexed node.
@param edit Current edit.
@param count Number of elements in new array.
@param removed Index of removed element.
@param elements Array node children before remove.
*/
var pack = function pack(edit, count, removed, elements) {
var children = new Array(count - 1);
var g = 0;
var bitmap = 0;
for (var i = 0, len = elements.length; i < len; ++i) {
if (i !== removed) {
var elem = elements[i];
if (elem && !isEmptyNode(elem)) {
children[g++] = elem;
bitmap |= 1 << i;
}
}
}
return IndexedNode(edit, bitmap, children);
};
/**
Merge two leaf nodes.
@param shift Current shift.
@param h1 Node 1 hash.
@param n1 Node 1.
@param h2 Node 2 hash.
@param n2 Node 2.
*/
var mergeLeaves = function mergeLeaves(edit, shift, h1, n1, h2, n2) {
if (h1 === h2) return Collision(edit, h1, [n2, n1]);
var subH1 = hashFragment(shift, h1);
var subH2 = hashFragment(shift, h2);
return IndexedNode(edit, toBitmap(subH1) | toBitmap(subH2), subH1 === subH2 ? [mergeLeaves(edit, shift + SIZE, h1, n1, h2, n2)] : subH1 < subH2 ? [n1, n2] : [n2, n1]);
};
/**
Update an entry in a collision list.
@param mutate Should mutation be used?
@param edit Current edit.
@param keyEq Key compare function.
@param hash Hash of collision.
@param list Collision list.
@param f Update function.
@param k Key to update.
@param size Size ref.
*/
var updateCollisionList = function updateCollisionList(mutate, edit, keyEq, h, list, f, k, size) {
var len = list.length;
for (var i = 0; i < len; ++i) {
var child = list[i];
if (keyEq(k, child.key)) {
var value = child.value;
var _newValue = f(value);
if (_newValue === value) return list;
if (_newValue === nothing) {
--size.value;
return arraySpliceOut(mutate, i, list);
}
return arrayUpdate(mutate, i, Leaf(edit, h, k, _newValue), list);
}
}
var newValue = f();
if (newValue === nothing) return list;
++size.value;
return arrayUpdate(mutate, len, Leaf(edit, h, k, newValue), list);
};
var canEditNode = function canEditNode(edit, node) {
return edit === node.edit;
};
/* Editing
******************************************************************************/
var Leaf__modify = function Leaf__modify(edit, keyEq, shift, f, h, k, size) {
if (keyEq(k, this.key)) {
var _v = f(this.value);
if (_v === this.value) return this;else if (_v === nothing) {
--size.value;
return empty;
}
if (canEditNode(edit, this)) {
this.value = _v;
return this;
}
return Leaf(edit, h, k, _v);
}
var v = f();
if (v === nothing) return this;
++size.value;
return mergeLeaves(edit, shift, this.hash, this, h, Leaf(edit, h, k, v));
};
var Collision__modify = function Collision__modify(edit, keyEq, shift, f, h, k, size) {
if (h === this.hash) {
var canEdit = canEditNode(edit, this);
var list = updateCollisionList(canEdit, edit, keyEq, this.hash, this.children, f, k, size);
if (list === this.children) return this;
return list.length > 1 ? Collision(edit, this.hash, list) : list[0]; // collapse single element collision list
}
var v = f();
if (v === nothing) return this;
++size.value;
return mergeLeaves(edit, shift, this.hash, this, h, Leaf(edit, h, k, v));
};
var IndexedNode__modify = function IndexedNode__modify(edit, keyEq, shift, f, h, k, size) {
var mask = this.mask;
var children = this.children;
var frag = hashFragment(shift, h);
var bit = toBitmap(frag);
var indx = fromBitmap(mask, bit);
var exists = mask & bit;
var current = exists ? children[indx] : empty;
var child = current._modify(edit, keyEq, shift + SIZE, f, h, k, size);
if (current === child) return this;
var canEdit = canEditNode(edit, this);
var bitmap = mask;
var newChildren = void 0;
if (exists && isEmptyNode(child)) {
// remove
bitmap &= ~bit;
if (!bitmap) return empty;
if (children.length <= 2 && isLeaf(children[indx ^ 1])) return children[indx ^ 1]; // collapse
newChildren = arraySpliceOut(canEdit, indx, children);
} else if (!exists && !isEmptyNode(child)) {
// add
if (children.length >= MAX_INDEX_NODE) return expand(edit, frag, child, mask, children);
bitmap |= bit;
newChildren = arraySpliceIn(canEdit, indx, child, children);
} else {
// modify
newChildren = arrayUpdate(canEdit, indx, child, children);
}
if (canEdit) {
this.mask = bitmap;
this.children = newChildren;
return this;
}
return IndexedNode(edit, bitmap, newChildren);
};
var ArrayNode__modify = function ArrayNode__modify(edit, keyEq, shift, f, h, k, size) {
var count = this.size;
var children = this.children;
var frag = hashFragment(shift, h);
var child = children[frag];
var newChild = (child || empty)._modify(edit, keyEq, shift + SIZE, f, h, k, size);
if (child === newChild) return this;
var canEdit = canEditNode(edit, this);
var newChildren = void 0;
if (isEmptyNode(child) && !isEmptyNode(newChild)) {
// add
++count;
newChildren = arrayUpdate(canEdit, frag, newChild, children);
} else if (!isEmptyNode(child) && isEmptyNode(newChild)) {
// remove
--count;
if (count <= MIN_ARRAY_NODE) return pack(edit, count, frag, children);
newChildren = arrayUpdate(canEdit, frag, empty, children);
} else {
// modify
newChildren = arrayUpdate(canEdit, frag, newChild, children);
}
if (canEdit) {
this.size = count;
this.children = newChildren;
return this;
}
return ArrayNode(edit, count, newChildren);
};
empty._modify = function (edit, keyEq, shift, f, h, k, size) {
var v = f();
if (v === nothing) return empty;
++size.value;
return Leaf(edit, h, k, v);
};
/*
******************************************************************************/
function Map(editable, edit, config, root, size) {
this._editable = editable;
this._edit = edit;
this._config = config;
this._root = root;
this._size = size;
};
Map.prototype.setTree = function (newRoot, newSize) {
if (this._editable) {
this._root = newRoot;
this._size = newSize;
return this;
}
return newRoot === this._root ? this : new Map(this._editable, this._edit, this._config, newRoot, newSize);
};
/* Queries
******************************************************************************/
/**
Lookup the value for `key` in `map` using a custom `hash`.
Returns the value or `alt` if none.
*/
var tryGetHash = hamt.tryGetHash = function (alt, hash, key, map) {
var node = map._root;
var shift = 0;
var keyEq = map._config.keyEq;
while (true) {
switch (node.type) {
case LEAF:
{
return keyEq(key, node.key) ? node.value : alt;
}
case COLLISION:
{
if (hash === node.hash) {
var children = node.children;
for (var i = 0, len = children.length; i < len; ++i) {
var child = children[i];
if (keyEq(key, child.key)) return child.value;
}
}
return alt;
}
case INDEX:
{
var frag = hashFragment(shift, hash);
var bit = toBitmap(frag);
if (node.mask & bit) {
node = node.children[fromBitmap(node.mask, bit)];
shift += SIZE;
break;
}
return alt;
}
case ARRAY:
{
node = node.children[hashFragment(shift, hash)];
if (node) {
shift += SIZE;
break;
}
return alt;
}
default:
return alt;
}
}
};
Map.prototype.tryGetHash = function (alt, hash, key) {
return tryGetHash(alt, hash, key, this);
};
/**
Lookup the value for `key` in `map` using internal hash function.
@see `tryGetHash`
*/
var tryGet = hamt.tryGet = function (alt, key, map) {
return tryGetHash(alt, map._config.hash(key), key, map);
};
Map.prototype.tryGet = function (alt, key) {
return tryGet(alt, key, this);
};
/**
Lookup the value for `key` in `map` using a custom `hash`.
Returns the value or `undefined` if none.
*/
var getHash = hamt.getHash = function (hash, key, map) {
return tryGetHash(undefined, hash, key, map);
};
Map.prototype.getHash = function (hash, key) {
return getHash(hash, key, this);
};
/**
Lookup the value for `key` in `map` using internal hash function.
@see `get`
*/
var get = hamt.get = function (key, map) {
return tryGetHash(undefined, map._config.hash(key), key, map);
};
Map.prototype.get = function (key, alt) {
return tryGet(alt, key, this);
};
/**
Does an entry exist for `key` in `map`? Uses custom `hash`.
*/
var hasHash = hamt.has = function (hash, key, map) {
return tryGetHash(nothing, hash, key, map) !== nothing;
};
Map.prototype.hasHash = function (hash, key) {
return hasHash(hash, key, this);
};
/**
Does an entry exist for `key` in `map`? Uses internal hash function.
*/
var has = hamt.has = function (key, map) {
return hasHash(map._config.hash(key), key, map);
};
Map.prototype.has = function (key) {
return has(key, this);
};
var defKeyCompare = function defKeyCompare(x, y) {
return x === y;
};
/**
Create an empty map.
@param config Configuration.
*/
hamt.make = function (config) {
return new Map(0, 0, {
keyEq: config && config.keyEq || defKeyCompare,
hash: config && config.hash || hash
}, empty, 0);
};
/**
Empty map.
*/
hamt.empty = hamt.make();
/**
Does `map` contain any elements?
*/
var isEmpty = hamt.isEmpty = function (map) {
return map && !!isEmptyNode(map._root);
};
Map.prototype.isEmpty = function () {
return isEmpty(this);
};
/* Updates
******************************************************************************/
/**
Alter the value stored for `key` in `map` using function `f` using
custom hash.
`f` is invoked with the current value for `k` if it exists,
or no arguments if no such value exists. `modify` will always either
update or insert a value into the map.
Returns a map with the modified value. Does not alter `map`.
*/
var modifyHash = hamt.modifyHash = function (f, hash, key, map) {
var size = { value: map._size };
var newRoot = map._root._modify(map._editable ? map._edit : NaN, map._config.keyEq, 0, f, hash, key, size);
return map.setTree(newRoot, size.value);
};
Map.prototype.modifyHash = function (hash, key, f) {
return modifyHash(f, hash, key, this);
};
/**
Alter the value stored for `key` in `map` using function `f` using
internal hash function.
@see `modifyHash`
*/
var modify = hamt.modify = function (f, key, map) {
return modifyHash(f, map._config.hash(key), key, map);
};
Map.prototype.modify = function (key, f) {
return modify(f, key, this);
};
/**
Store `value` for `key` in `map` using custom `hash`.
Returns a map with the modified value. Does not alter `map`.
*/
var setHash = hamt.setHash = function (hash, key, value, map) {
return modifyHash(constant(value), hash, key, map);
};
Map.prototype.setHash = function (hash, key, value) {
return setHash(hash, key, value, this);
};
/**
Store `value` for `key` in `map` using internal hash function.
@see `setHash`
*/
var set = hamt.set = function (key, value, map) {
return setHash(map._config.hash(key), key, value, map);
};
Map.prototype.set = function (key, value) {
return set(key, value, this);
};
/**
Remove the entry for `key` in `map`.
Returns a map with the value removed. Does not alter `map`.
*/
var del = constant(nothing);
var removeHash = hamt.removeHash = function (hash, key, map) {
return modifyHash(del, hash, key, map);
};
Map.prototype.removeHash = Map.prototype.deleteHash = function (hash, key) {
return removeHash(hash, key, this);
};
/**
Remove the entry for `key` in `map` using internal hash function.
@see `removeHash`
*/
var remove = hamt.remove = function (key, map) {
return removeHash(map._config.hash(key), key, map);
};
Map.prototype.remove = Map.prototype.delete = function (key) {
return remove(key, this);
};
/* Mutation
******************************************************************************/
/**
Mark `map` as mutable.
*/
var beginMutation = hamt.beginMutation = function (map) {
return new Map(map._editable + 1, map._edit + 1, map._config, map._root, map._size);
};
Map.prototype.beginMutation = function () {
return beginMutation(this);
};
/**
Mark `map` as immutable.
*/
var endMutation = hamt.endMutation = function (map) {
map._editable = map._editable && map._editable - 1;
return map;
};
Map.prototype.endMutation = function () {
return endMutation(this);
};
/**
Mutate `map` within the context of `f`.
@param f
@param map HAMT
*/
var mutate = hamt.mutate = function (f, map) {
var transient = beginMutation(map);
f(transient);
return endMutation(transient);
};
Map.prototype.mutate = function (f) {
return mutate(f, this);
};
/* Traversal
******************************************************************************/
/**
Apply a continuation.
*/
var appk = function appk(k) {
return k && lazyVisitChildren(k[0], k[1], k[2], k[3], k[4]);
};
/**
Recursively visit all values stored in an array of nodes lazily.
*/
var lazyVisitChildren = function lazyVisitChildren(len, children, i, f, k) {
while (i < len) {
var child = children[i++];
if (child && !isEmptyNode(child)) return lazyVisit(child, f, [len, children, i, f, k]);
}
return appk(k);
};
/**
Recursively visit all values stored in `node` lazily.
*/
var lazyVisit = function lazyVisit(node, f, k) {
switch (node.type) {
case LEAF:
return {
value: f(node),
rest: k
};
case COLLISION:
case ARRAY:
case INDEX:
var children = node.children;
return lazyVisitChildren(children.length, children, 0, f, k);
default:
return appk(k);
}
};
var DONE = {
done: true
};
/**
Javascript iterator over a map.
*/
function MapIterator(v) {
this.v = v;
};
MapIterator.prototype.next = function () {
if (!this.v) return DONE;
var v0 = this.v;
this.v = appk(v0.rest);
return v0;
};
MapIterator.prototype[Symbol.iterator] = function () {
return this;
};
/**
Lazily visit each value in map with function `f`.
*/
var visit = function visit(map, f) {
return new MapIterator(lazyVisit(map._root, f));
};
/**
Get a Javascsript iterator of `map`.
Iterates over `[key, value]` arrays.
*/
var buildPairs = function buildPairs(x) {
return [x.key, x.value];
};
var entries = hamt.entries = function (map) {
return visit(map, buildPairs);
};
Map.prototype.entries = Map.prototype[Symbol.iterator] = function () {
return entries(this);
};
/**
Get array of all keys in `map`.
Order is not guaranteed.
*/
var buildKeys = function buildKeys(x) {
return x.key;
};
var keys = hamt.keys = function (map) {
return visit(map, buildKeys);
};
Map.prototype.keys = function () {
return keys(this);
};
/**
Get array of all values in `map`.
Order is not guaranteed, duplicates are preserved.
*/
var buildValues = function buildValues(x) {
return x.value;
};
var values = hamt.values = Map.prototype.values = function (map) {
return visit(map, buildValues);
};
Map.prototype.values = function () {
return values(this);
};
/* Fold
******************************************************************************/
/**
Visit every entry in the map, aggregating data.
Order of nodes is not guaranteed.
@param f Function mapping accumulated value, value, and key to new value.
@param z Starting value.
@param m HAMT
*/
var fold = hamt.fold = function (f, z, m) {
var root = m._root;
if (root.type === LEAF) return f(z, root.value, root.key);
var toVisit = [root.children];
var children = void 0;
while (children = toVisit.pop()) {
for (var i = 0, len = children.length; i < len;) {
var child = children[i++];
if (child && child.type) {
if (child.type === LEAF) z = f(z, child.value, child.key);else toVisit.push(child.children);
}
}
}
return z;
};
Map.prototype.fold = function (f, z) {
return fold(f, z, this);
};
/**
Visit every entry in the map, aggregating data.
Order of nodes is not guaranteed.
@param f Function invoked with value and key
@param map HAMT
*/
var forEach = hamt.forEach = function (f, map) {
return fold(function (_, value, key) {
return f(value, key, map);
}, null, map);
};
Map.prototype.forEach = function (f) {
return forEach(f, this);
};
/* Aggregate
******************************************************************************/
/**
Get the number of entries in `map`.
*/
var count = hamt.count = function (map) {
return map._size;
};
Map.prototype.count = function () {
return count(this);
};
Object.defineProperty(Map.prototype, 'size', {
get: Map.prototype.count
});
/* Export
******************************************************************************/
if (typeof module !== 'undefined' && module.exports) {
module.exports = hamt;
} else if (typeof define === 'function' && define.amd) {
define('hamt', [], function () {
return hamt;
});
} else {
undefined.hamt = hamt;
}
//# sourceMappingURL=hamt.js.map