Files
CPLv4.0/utils/loadWindowVariables.ts
2025-03-27 12:29:23 +01:00

101 lines
2.8 KiB
TypeScript

// /utils/loadWindowVariables.ts
// ✅ Interface für `window`-Objekt zur TypeScript-Sicherheit
interface CustomWindow extends Window {
[key: string]: any;
}
// ✅ Hauptfunktion zum Laden von `window`-Variablen
export async function loadWindowVariables(): Promise<Record<string, any>> {
return new Promise((resolve, reject) => {
const requiredVars: string[] = [
"win_deviceName",
"win_mac1",
"win_ip",
"win_subnet",
"win_gateway",
"win_cplInternalTimestamp",
"win_ntp1",
"win_ntp2",
"win_ntp3",
"win_systemZeit",
"win_ntpTimezone",
"win_ntpActive",
"win_de_state",
"win_counter",
"win_flutter",
"win_kueOnline",
"win_kueID",
"win_kuePSTmMinus96V",
"win_kueAlarm1",
"win_kueAlarm2",
"win_kueIso",
"win_kueResidence",
"win_kueCableBreak",
"win_kueGroundFault",
"win_kueLimit1",
"win_kueLimit2Low",
"win_kueDelay1",
"win_kueLoopInterval",
"win_kueVersion",
"win_tdrAtten",
"win_tdrPulse",
"win_tdrSpeed",
"win_tdrAmp",
"win_tdrTrigger",
"win_tdrLocation",
"win_tdrActive",
"win_kueOverflow",
"win_tdrLast",
"win_appVersion",
"win_da_state",
"win_da_bezeichnung",
];
const scripts: string[] = ["system.js", "kueData.js"];
// ✅ Erkenne Umgebung anhand von `window.location.hostname`
const isDev = window.location.hostname === "localhost";
const loadScript = (src: string): Promise<void> => {
return new Promise((resolve, reject) => {
const script = document.createElement("script");
script.src = isDev
? `/CPLmockData/SERVICE/${src}` // Entwicklungsumgebung
: `/CPL?/CPL/SERVICE/${src}`; // Produktionsumgebung
script.async = true;
script.onload = () => resolve();
script.onerror = () => reject(new Error(`Script load error: ${src}`));
document.head.appendChild(script);
});
};
// ✅ Lade alle Skripte nacheinander
scripts
.reduce(
(promise, script) => promise.then(() => loadScript(script)),
Promise.resolve()
)
.then(() => {
const win = window as unknown as CustomWindow;
// ✅ Erstelle ein Objekt mit allen geladenen Variablen
const variablesObj: Record<string, any> = requiredVars.reduce(
(acc, variable) => {
if (win[variable] !== undefined) {
acc[variable.replace("win_", "")] = win[variable];
}
return acc;
},
{}
);
resolve(variablesObj);
})
.catch((error) => {
console.error("❌ Fehler beim Laden eines Skripts:", error);
reject(error);
});
});
}