refactor: loadWindowVariables final auf API-Handler in Development umgestellt
- Scripts in Dev-Umgebung werden jetzt über /api/cpl/* geladen - Production lädt weiterhin Embedded-System JavaScript Dateien - Einheitliches Handling für system.js, de.js, ae.js, kueData.js, opcua.js usw. - Flexibles Konzept für zukünftige Erweiterungen
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@@ -8,60 +8,30 @@ interface CustomWindow extends Window {
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// ✅ Hauptfunktion zum Laden von `window`-Variablen
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export async function loadWindowVariables(): Promise<Record<string, any>> {
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return new Promise((resolve, reject) => {
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const requiredVars: string[] = [
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"win_deviceName",
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"win_mac1",
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"win_ip",
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"win_subnet",
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"win_gateway",
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"win_cplInternalTimestamp",
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"win_ntp1",
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"win_ntp2",
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"win_ntp3",
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"win_systemZeit",
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"win_ntpTimezone",
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"win_ntpActive",
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"win_de_state",
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"win_counter",
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"win_flutter",
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"win_kueOnline",
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"win_kueID",
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"win_kuePSTmMinus96V",
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"win_kueAlarm1",
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"win_kueAlarm2",
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"win_kueIso",
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"win_kueResidence",
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"win_kueCableBreak",
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"win_kueGroundFault",
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"win_kueLimit1",
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"win_kueLimit2Low",
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"win_kueDelay1",
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"win_kueLoopInterval",
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"win_kueVersion",
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"win_tdrAtten",
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"win_tdrPulse",
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"win_tdrSpeed",
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"win_tdrAmp",
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"win_tdrTrigger",
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"win_tdrLocation",
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"win_tdrActive",
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"win_kueOverflow",
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"win_tdrLast",
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"win_appVersion",
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"win_da_state",
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"win_da_bezeichnung",
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const requiredVars: string[] = ["win_deviceName"];
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const isDev = window.location.hostname === "localhost";
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// ✅ Skripte, die geladen werden müssen
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const scripts: string[] = [
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isDev ? "analogeEingaengeAPIHandler" : "ae.js",
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isDev ? "digitaleEingaengeAPIHandler" : "de.js",
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//isDev ? "digitalOutputsAPIHandler" : "da.js", // das wird Momentan nicht gebraucht
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isDev ? "kabelueberwachungAPIHandler" : "kueData.js",
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isDev ? "last20MessagesAPIHandler" : "start.js",
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isDev ? "opcuaAPIHandler" : "opcua.js",
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//isDev ? "slotDataAPIHandler" : "slotData.js", // das wird Momentan nicht gebraucht
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isDev ? "systemAPIHandler" : "system.js",
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//isDev ? "tdmDataAPIHandler" : "tdmData.js", // das wird Momentan nicht gebraucht
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//isDev ? "tdrDataAPIHandler" : "tdrData.js", // das wird Momentan nicht gebraucht
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];
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const scripts: string[] = ["system.js", "kueData.js"];
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// ✅ Erkenne Umgebung anhand von `window.location.hostname`
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const isDev = window.location.hostname === "localhost";
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const loadScript = (src: string): Promise<void> => {
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return new Promise((resolve, reject) => {
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const script = document.createElement("script");
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script.src = isDev
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? `/CPLmockData/SERVICE/${src}` // Entwicklungsumgebung
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? `/api/cpl/${src}` // Entwicklungsumgebung
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: `/CPL?/CPL/SERVICE/${src}`; // Produktionsumgebung
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script.async = true;
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script.onload = () => resolve();
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